﻿// Decompiled with JetBrains decompiler
// Type: UnityEngineInternal.GITextureType
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngineInternal
{
  public enum GITextureType
  {
    Charting,
    Albedo,
    Emissive,
    Irradiance,
    Directionality,
    Baked,
    BakedDirectional,
    InputWorkspace,
    BakedShadowMask,
    BakedAlbedo,
    BakedEmissive,
    BakedCharting,
    BakedTexelValidity,
    BakedUVOverlap,
    BakedLightmapCulling,
  }
}
